Search results for: esports data

Loop How data & AI are transforming esports

How data & AI are transforming esports

How can #esports companies better leverage #data to engage audiences with the help of #AI? David Clevinger and #IBM Watson Media are working on these solutions that will utilize #AI to help make smarter media and production workflows that are efficient and content that is relevant for the end user. Learn more about personalizing customer experiences: ...

2019.06.03
Loop How ESPORTS Became a $1.1 Billion Industry: Sold Out Stadiums, HUGE Prize $$$, Twitch & More…

How ESPORTS Became a $1.1 Billion Industry: Sold Out Stadiums, HUGE Prize $$$, Twitch & More…

FRIDAY SHOW! Go to and enter code PHIL20 at checkout to get 20% OFF + Free Shipping + FREE GIFT! Thanks, GO SUBSCRIBE TO ROGUE ROCKET!: Want More News?: Go to Use coupon code ‘PHILLYD’ for $100 free Postmates delivery fee credit for all new customers! And snag some pomade, beard oil, and candles to look good, feel good, and of course, it helps support the show. Support this content w/ a Paid subscription @ Watch Yesterday's PDS: Watch The Previous Weekend Deep Dive: ———————————— Wa...

2019.06.14
Loop Storytelling in Esports: It's Pro Wrestling, With Data [GDC 2019 Lecture]

Storytelling in Esports: It's Pro Wrestling, With Data [GDC 2019 Lecture]

One of the earliest lectures in the convention schedule, James Murff discusses how esports could learn some lessons from WWE when it comes to using data to generate exciting storylines and increase audience investment in the players. (GDC only allows audience members to record the first five minutes of any lecture) Thumbnail created using the following free images: This video was made by our reporter aabicus! Follow him on twitter at @aabicus to learn when his future videos are going live....

2019.03.31
Loop Making Sense of Esports Data, with Milan Cerny of SAP - HIVE Berlin

Making Sense of Esports Data, with Milan Cerny of SAP - HIVE Berlin

Global enterprise software company SAP made waves in the industry last spring when it announced a partnership with Team Liquid to provide in-depth Dota 2 analytics using its HANA data platform. Since then, SAP has made partnerships with tournament operators such as ESL, DreamHack, and PGL. "In the end, it's not about the amount of data anymore. It's about finding the relevant bits and pieces of it.", said Milan Cerny, SAP's property owner and innovation lead for esports. Q&A: 00:13 // Having ...

2019.05.07

Loop Esports Salon Episode 18: Importance of Data (feat. Peter Warman, Jordan Fragen and Luke Cotton)

Esports Salon Episode 18: Importance of Data (feat. Peter Warman, Jordan Fragen and Luke Cotton)

Episode 18 of Esports Salon is a discussion centered around the importance of data to esports marketing and the ecosystem. Joining Thorin are Peter Warman, co-founder and CEO of Newzoo; Luke Cotton, COO of Code Red Esports; and Jordan Fragen, data analyst at fanai. This episode was recorded on the 27th of June. Want exclusive teasers for my work and the chance to take part? Join the Scrilluminati today: This video was kindly supported by: Dean Tanglis Gardner Wilson Andreas Snazore Wester...

2018.07.11
Loop The Role of Data and Analytics in Esports

The Role of Data and Analytics in Esports

Chris Dowell on how a sponsorship property is currently measuring success and how they can take advantage of the additional data that is available to them in Esports to measure success...

2018.11.16
Loop Esports and the Data Behind It | Mike Hines

Esports and the Data Behind It | Mike Hines

Delivered at Casual Connect USA 2018. This presentation covers esports and the worldwide data behind the headlines. You’ll see where opportunities are for competitive gaming and the year ahead. Download slides at: ...

2018.02.07
Loop 5 Rules You DIDN'T KNOW Existed In League of Legends Esports

5 Rules You DIDN'T KNOW Existed In League of Legends Esports

Check out ProGuides: Riot Games has been running League of Legends as one of the biggest Esports games in the world for years. And as the years go by and the popularity increases Riot Games has created specific rules for the Esports platform. Some being simple rules and some being quite rare and unique. By the way, for this video I read the full LCS rule set. Links to sources of the videos and data used: Riot Games Lol Esports LCS Rule set 2019: C9 Hai fined money for action: Rekkles...

2019.05.10
Loop EL BIG DATA LLEGA A LOS ESPORTS

EL BIG DATA LLEGA A LOS ESPORTS

El Club Movistar Riders ficha por el Big Data gracias a LUCA, la unidad de Telefónica dedicada a los macrodatos. Descubrimos cómo la tecnología más avanzada puede ayudar a mejorar el rendimiento de los equipos de eSports. Movistar Riders en Twitter: Movistar Riders en Facebook: Movistar Riders en Youtube: Movistar Riders: ...

2017.11.17
Loop Gaming Disorder: GGT chats with Narz, Video Game + eSports Psychology + Data Analytics Expert

Gaming Disorder: GGT chats with Narz, Video Game + eSports Psychology + Data Analytics Expert

Qutee Discussion - "Video Game Addiction: Fact or Fiction?" #Narz The World Health Organization (WHO) recently added a new “Gaming Disorder” diagnosis, described as a pathological addiction to video games. Breaking things down and offering an alternative perspective, is Psychology and Data Analytics expert in eSports and video games, as well as the founder of GirlGamerVogue.com, Narz. In this exclusive podcast interview led by GGT Founder Adesina "Desi" Sanchez, Narz explains the psychology be...

2018.08.03
Loop Esports Data - ¿Qué son los deportes electrónicos?

Esports Data - ¿Qué son los deportes electrónicos?

Los deportes electrónicos mueven millones de dólares, pero el tamaño de la industria actual es el resultado de toda una evolución que comenzó en los años 80. Música: Alan Walker - Fade (NoCopyRightSounds) Cronología basada en el reportaje "Del hobby al imperio: planeta eSports", de Félix Palazuelos en Hipertextual. ...

2016.04.21

Loop Chinaccelerator Batch 15: Esports Charts

Chinaccelerator Batch 15: Esports Charts

Driven by machine learning and computer vision, Esports Charts is the world’s leading Esports data analytics and insights platform. Esports teams, tournament organizers, betting companies, brands and media can use key data and statistics to make better informed decisions. ...

2019.06.12
Loop The Story of Mew2King: The Champion - The Robot (Smash)

The Story of Mew2King: The Champion - The Robot (Smash)

Over the course of his 12 year career, Jason “Mew2King” Zimmerman has been known as many things. He’s been the best Super Smash Bros. Melee player in the world, a frame data pioneer, the only player to be ranked number one in both Melee and its sequel, Super Smash Bros. Brawl at the same time. He’s been known as one of the hardest working and most-travelled players in Smash. He’s been known as a champion, a disappointment, a meme, a fan-favourite, a god and a robot. But above all else, Mew2Ki...

2017.11.07
Loop How data driven is Overwatch esports? Interview with MEGA Elk!

How data driven is Overwatch esports? Interview with MEGA Elk!

MEGA Ovewatch's in-game leader Eli 'Elk' Gallagher details his incredibly analytical and data driven approach to leading an Overwatch team, his experiences in Thailand, and how communication works for a multi-language roster. Follow MEGA ESports for more Overwatch and gaming content! www.fb.me/MEGAESportsSEA www.twitter.com/MEGAESportsSEA www.twitch.tv/MEGAEsports...

2017.09.22
Loop Using Data Science to Analyze Starcraft II Esports Games

Using Data Science to Analyze Starcraft II Esports Games

Let's play a game and hone our skills on Data Science , Jupyter Notebooks, and python. Download this code: Spencer Krum, IBM Software Developer and esports enthusiast, uses Jupyter Notebooks and IBM Data Science Experience to analyze professional StarCraft II matches. These games are played at the absolute top of the esports skill cap. He will load the replay into IBM DSX, process it with open source python code, and create code to graphically visualize complex fast-action player activity at...

2017.08.16
Loop Utilizing Big Data to Facilitate Esports Globally

Utilizing Big Data to Facilitate Esports Globally

ggCircuit and ggLeap founder, Zack Johnson talks about what is esports, where is esports and who is esports. Discusses his decade+ experience in esports and how he's using his software ggLeap to utilize big data through demographics, game sessions, retail setups, company partners and more....

2017.09.15

 

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