One of my favoured alternate victory conditions is mill, so it's about time I test it in the actual standard!
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I use a mill deck that plays around omniscience, dovin's acuity and some another cards that help the mill with draw power and control. Azor, the Lawbringer is broken when you bring him at the right moment, omniscience is almost usually a victory and the healing from dovin's acuity and another azorius spells hold you alive. The immortal sun is a gotta have because recipients spam planewalkers since the WAR version and it gives a nice amount of boosts. The only trouble is what you experienced at the beginning. Aggro decks really slay mill decks, especially when these aggro decks have the potential to transform into a mid range deck when you run to obtain into the apk. I wouldn't suggest it when someone wants to obtain past gold, but it is worth a test!
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