Come join me in taking a look at Particle Fleet: Emergence!
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Particle Fleet: Emergence.
Particle Fleet: A fluid particle simulation that outsmarts you.
Rather than discrete troops for a user to war, Particle Fleet engages the user with physics controlled amorphous blobs that make a strategic landscape unlike any another walkthrough title.
Particle Fleet gives the user designable and modular troops.
Users engage the particulate blobs in a highly varied simulation using troops that are partially destructible, modular, and high varied. Users can pick to use default designs or make their own and test any target.
Contains campaign with storyline missions.
As Chief Executive Ticon you could have been the Galactic Executive Officer.... but you aren't. Instead, you and tiny corporation of dedicated employees have ventured into Redacted Zone risking your fortunes and your lives. What you search will challenge your tactical and strategic skills as you adapt to a threat that surrounds and engulfs.
Customer generated content is never forgotten.
Use a random map generator, a full map editor, ship editor, built in scripting language, and more softwares to make and share missions with the included online sharing system. Or, just download and enjoy the many missions created by others.
Work on Particle Fleet began in 2014 after the successful run and reception of Creeper Globe 3. The core concept was to introduce a newest aggressor mechanic and hence newest strategic possibilities. Just like with the Creeper Globe titles, a central design target was to produce an aggressor dynamic whose behavior was emergent from the simulation, rather than purely scripted or just a mirror of user capabilities. The effects is the dynamic test found in Particle Fleet, where the user and aggressor make a fully asymmetric combat scenario with complex, but predictable and enjoyable effects.
Innovative asymmetric walkthrough test.
Fluid/particle simulation driven aggressor.
Constructible and modular user troops.
Single user storyline campaign.
Random target generator
Built in target editor.
Custom ship designer... and can test any target with any ships!
Online target sharing and download.
Built in and super advanced scripting language for ridiculous custom missions.
That tense moment where you wait to see if someone pronounces your username wrong... XD You didn't. I've other map in the works already, to be released quick. As for the storyline missions. the 'pilot' was a play run, and I changed course, pursuing the reclamation initiative instead. As for part 1... You seem to have missed the another, aggressor particle explode down the bottom. If you rush it, you can take it and the island.
oddly satisfying... again :D
Go for 25k
will you ever stream on youtube?
Search Particle Fleet: Emergence - Maps By Professor Ocecat Pt 1 - Episode 53 ShadeOfDead song statistics with sub count live checker.